![]() ![]() Monsters look gross and disgusting as per usual with the theme. From time to time, there is a very eerie feeling accompanying you in your quest. The game looks nice, but most new designs (not SH) look bland. After all, it is an ARPG - it's the addicting action that matters here. Some Silent Hill fans might dislike the plot, but I did not mind it. The story is quite cryptic, however I do sense that it's not a bad story - just a badly told one. Notes you simply pick up, but the Audio Logs are very easy to miss - they are available at certain rooms, after clearing out all the enemies in the room. It's told not much through cutscenes, but rather through audio logs and notes, scattered around the levels. You will find a lot of cool customization items along your demon-slaying jihad. The character creation options are not a lot, but are satisfactory. The story revolves around a character you create. ![]() The game often feels like a graphical mod of a Diablo or Neverwinter Nights game. In it's core, Book of Memories is a Action-RPG Dungeon Crawler. I don't regret buying it or spending time with it, in fact - I'm currently eagerly writing this review, while waiting my Vita to recharge, so I may continue my endless demon-slaughter. Even at that, though, Book of Memories is good fun. Sillent Hill: Book of Memories is a game that sounds awesome on paper, but somewhere on the road to realization something seems to have gone wrong. Beneath the gimicks, there lies a very fun and addicting ARPG.
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